P Pedestel

Support

Dev Journal 0.1.0 — Unreal Engine 5.7.4 and 5.8.2, Windows 64-bit.

Contact

info@pedestel.com

Please include: Unreal Engine version, Dev Journal version, Windows version, and what you were doing when the problem occurred. If the editor reported an error message, quote it exactly. Replies are sent in English or Turkish.

Check these first

Most reported problems are covered by the documentation. The full troubleshooting section is in the user guide; the common cases are below.

The Dev Journal tab is not in the Tools menu

Confirm the plugin is enabled in Edit → Plugins and that the editor was restarted. The plugin loads at PostEngineInit.

No documentation is being generated

Check that tracking is enabled on the panel (it can be paused), and that the asset is not covered by an ignore path in Project Settings. Only meaningful changes are recorded — a no-op save produces nothing, on purpose.

Documentation is not updating after a change

Press Refresh on the panel. If a system document looks stale, press Rebuild on the Systems tab, which re-clusters from the full store.

“AI is switched off.”

Expected. AI is off by default. Enable AI Mode on the panel or in Project Settings.

“Ollama does not have that model installed.”

Press Refresh Models to see what is present, then Install Configured Model, or set the model id to one you already have.

“The endpoint could not be reached.”

Ollama is not running, or the base URL is wrong. Press Test Connection — it sends no project data.

“External AI blocked until project-data permission is enabled.”

You selected a cloud provider, or an Ollama URL that is not on this machine. Enable Allow Project Data To External AI if that is what you intend.

The model returns nothing, or replies are refused

Reasoning models are asked to disable thinking automatically. If replies are still refused, the citations are failing validation — which is the plugin protecting your documentation. Try Regenerate, or a larger model.

AI blocks disappeared from documents

The underlying facts changed, so the summaries describe a state the project has moved past. Regenerate to produce current ones. Switching AI off does not remove already-validated blocks.

Builds fail after switching engine version

Delete Intermediate/ and rebuild.

“… could not be compiled. Try rebuilding from source manually.”

Dev Journal ships as source and is compiled by your project. A Blueprint-only project needs the standard Unreal C++ toolchain (Visual Studio with the C++ workload) installed in order to build it. If the toolchain is present and the error persists, delete Binaries/ and Intermediate/ in both the project and Plugins/DevJournal/, then reopen the project.

Reporting a problem

A report is most useful when it contains the things that let the behaviour be reproduced:

Please do not send API keys, credentials or proprietary project content. They are never needed to diagnose a Dev Journal problem.

Documentation

The user guide is the full operating manual: interface tour, daily workflow, AI and Ollama setup, privacy settings, a complete settings reference, troubleshooting and an FAQ. A Turkish translation is also available.